Tuesday, 24 May 2016

Class 61 - Refinement

Post 143

Refinement 

So looking back I decided that I don't actually like the animation for picking up the health potion. I'm not exactly sure what I don't like about it. But it just doesn't feel right to me. So my plan today is to change it up a little bit.


So I decided to take out the little red pixel in the pickup animation. This means I can use the animation for other pickups in the future as well. The direction I decided to go with this new animation was a little more arcade like then the rest of my game, but I think it visualizes what your doing effectively. It also is a few frames longer then the original so it feels more impact-full. Changing the length of the animation required some minor code changes, like changing a few numbers to match the new frame count. In the end the result is much better then the original.


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