Post 102
- This post is for Monday, March 7th.
(Forgot to hit publish, so the date is wrong)
Hack "N" Slash
I have started on multiple Game Maker Projects throughout my time in Info-tech, and it is probably extremely annoying to read that I am starting another one. But I have a valid reason to start another project. Howie has challenged me to a game off competition thing. Basically Howie and I will make a game within a specific time frame, probably around 1 week and then we will see who's game is better. The reason I started a new project, instead of working on an older project is because we need to start from scratch for our competition. Currently we have not officially started the timer for our competition because Howie is still having trouble finding inspiration for his game. Luckily I have not run into the same problem yet, and have a pretty decent direction to go. The idea for my game contender is a semi-sidescrolling hack 'n' slash. Now what I mean by "Semi-sidescrolling" is that its mostly Xaxis movement, but has a touch of Yaxis movement. And of course "hack 'n' slash" means you run around and well... hack, and slash things, preferably enemies.
So far the game development has been going pretty well, now that I have all the coding knowledge from all my other previous projects I can move at a much faster pace. Not to mention my game is super tiny, and I don't mean its a game with hardly anything in it. I mean its super small, scale wise.
So far all there is to do in the game is move, Up, Down, Left, and Right. But tomorrow I will attempt to add enemies and attacks for the player.
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